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Cortex Mods

Version 0.18.35 released

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Graphics
  • High resolution power switch graphics.
Bugfixes
  • Entities of other forces that are mined and brought back by undo are now set to have player force upon the undo application. more[forums.factorio.com]
  • Fixed a desync when unit group radius settings are changed.
  • Fixed that the final health value in the entity damaged event was wrong. more[forums.factorio.com]
  • Fixed a performance problem with the production stats GUI. more[forums.factorio.com]
  • Fixed the double slider with discrete values functionality. more[forums.factorio.com]
  • Fix 'Train stop names' checkbox showing tooltip with no locale entry. more[forums.factorio.com]
  • Fixed rendering of pipe pictures and covers when fluid box compound covers some fluid boxes without pipe pictures or covers. more[forums.factorio.com]
Gui
  • Visual improvements to the bonuses GUI.
  • Visual improvements to the tutorial list GUI.
Minor Features
  • Gps tags are now surface aware.
Scripting
  • Added on_player_clicked_gps_tag event.

You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.

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