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Cortex Mods

Version 0.18.34 released

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  • Fixed desync related to non-deterministic transport belt merging order when multiple merges happen in the same tick. more[forums.factorio.com]
  • Fixed alignment of number input entries.
  • Fixed that undo didn't remove deconstruction task to remove things in the way. more[forums.factorio.com]
  • Fixed stray tooltip bug in the map generator window. more[forums.factorio.com]
  • Fixed of saving control inputs related to mouse buttons 4+. more[forums.factorio.com]
  • Fixed minor clipping issue. more[forums.factorio.com]
  • Fixed that train fuel request were unreliable. more[forums.factorio.com]
  • Windows with item and count to be selected have count/confirm buttons disabled when item is not yet selected.
  • Logistic request related item and count windows now have notched sliders for 0 to 10 stacks selection. Different numbers that are not multiplies of stacks can be still written into the textboxes.
  • Added an interface option to show both crafting and logistic windows in the character screen.

You can get experimental releases by selecting the '0.18.x' beta branch under Factorio's properties in Steam.

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